Jul 25 2008
DOUBLE DRAGON for NES
Double Dragon…………. For the NES 
The Kanji characters in the game’s title literally reads Sōsetsuryū (双截龍, Sōsetsuryū?), which roughly means “Twin Intercepting Dragons”, a reference to the game’s title as well as a reference to “Sōsetsuken”, the fictional martial art style used by the Lee brothers. However, both the game and series are known as “Double Dragon” even in Japan.
This is my blog on “Double Dragon”
This was one of my Favorite Beat ‘em Up games for the NES. It came out for NES in 1988 by Technos Japan. It was published in North America by Tradewest. The best thing they did was to put a 2 player simultaneous on the screen. Unlike Mario Bros. 2 players took turns on the screen.
Story line for those who forgot……
The story of Double Dragonis set in a post-apocalypic version of New York City, five years after a nuclear-war, where gangs and criminal organizations have taken control of the city. The protagonists are Billy and Jimmy Lee, the titular duo and the successors of a fictional martial art style known as Sōsetsuken (loosely based on Jeet Kune Do). One day, Billy’s girlfriend, Marian, is kidnapped off the street and the Lee brothers receive a message from her captors, the Black Warriors, demanding to know the secrets of Sōsetsuken in exchange for her safety. The Black Warriors are the largest criminal organization in the city, led by machine gun-toting crime boss Willy Mackey. In the NES version of the plot, Willy is apparently only a figurehead, while Jimmy is the true leader, the Shadow Boss.
This was the change they made from arcade version to the NES. They also changed hair color from blonde to brown. This was the kicker in playing the game was the other brother was the bad guy, which is called the old switch-a-roo. A lot of games today do this, I have seen it and was impressed how a character can be with you through most of the game then turns on you…….
While playing the game you only fight 2 enemies at a time and if you had a weapon you lost it when you moved which sucked. Then find lives was hard enough.
Double Dragonalso spawned a series of related media in the United States, which includes a six-issue comic published by Marvel in 1991, an animated TV series which ran for two seasons from 1993 to 1995, and a live-action film in 1994. In turn, the animated series and movie inspired their respective video game spin-offs as well, both which were fighting games. The cartoon inspired the Tradewest-developed Double Dragon V:The Shadow Falls, released in 1994 for the SNES and Genesis (also ported to theArtari Jaguere); while characters and plot elements from the movie were adapted into the 1995 Technos-developed Neo-Geo version of Double Dragon.
